OPTIMUS

Objeto-inteligente-vectorial10

Le système de tiroirs et casseroliers Optimus représente une combinaison parfaite entre le design, le confort et la capacité de rangement.

Objeto-inteligente-vectorial11

Le panneau en bois de noyer plaqué en tant qu’élément décoratif et pratique.

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Optimus ofre une grande capacité de rangement et d’organisation avec de nombreuses possibilités de combinaison entre les équipements et accessoires intérieurs.

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Tout est à sa place avec les options d’organisation qu’ofre Optimus.

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I-MOVE

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFov (float): 38.8081
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 5599, 4199]
displayWindow (box2i): [0, 0, 5599, 4199]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)

Un rangement ergonomique et confortable, d’utilité pratique  et doté d’un design excellent.

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFov (float): 38.8081
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 5599, 4199]
displayWindow (box2i): [0, 0, 5599, 4199]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)

ELEGANCE

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 10
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 55
cameraFov (float): 35.3543
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 210
cameraTransform (m44f): [{-0.628484, 0.585045, 0.512573, 19.2946}, {0.777823, 0.472718, 0.414161, -341.518}, {-5.96046e-008, 0.658984, -0.752157, 194.076}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4799, 4799]
displayWindow (box2i): [0, 0, 4799, 4799]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
luz frontal.B (half)
luz frontal.G (half)
luz frontal.R (half)
luz muebles altos.B (half)
luz muebles altos.G (half)
luz muebles altos.R (half)
luz trasera.B (half)
luz trasera.G (half)
luz trasera.R (half)
luz ventanal.B (half)
luz ventanal.G (half)
luz ventanal.R (half)

Un système complet doté d’un design élégant et d’une grande performance.

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 45
cameraFov (float): 42.5405
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 168
cameraTransform (m44f): [{0.626526, 0.76838, 0.130604, -24.032}, {0.7794, -0.617667, -0.104987, -144.1}, {0, 0.16757, -0.98586, 68.5702}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 5999, 3999]
displayWindow (box2i): [0, 0, 5999, 3999]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
luces escamoteables.B (half)
luces escamoteables.G (half)
luces escamoteables.R (half)
luces patio.B (half)
luces patio.G (half)
luces patio.R (half)
luces ventanal.B (half)
luces ventanal.G (half)
luces ventanal.R (half)
luz escamot relleno.B (half)
luz escamot relleno.G (half)
luz escamot relleno.R (half)

Le mouvement est facilité par des glissières de sortie totale synchronisées avec des amortisseurs intégrés.

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFov (float): 38.0219
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
cameraTransform (m44f): [{-0.353103, -0.376932, 0.856295, -148.227}, {0.935584, -0.14226, 0.323178, -394.467}, {0, 0.915251, 0.402884, 103.701}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 4199, 5249]
displayWindow (box2i): [0, 0, 4199, 5249]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"
=Channels=
A (half)
B (half)
G (half)
R (half)

La capacité de charge est de 40 kg pour chaque glissière.

CONFORT

Objeto-inteligente-vectorial16

Confort est un système élégant d’équipement pour meubles bas avec des options multiples de rangement.

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Une solution unique de casier à bouteille et panier à pain afn d’optimiser l’espace.

Objeto-inteligente-vectorial18

Un placard fexible qui s’adapte à diférents usages.

LEMANS

Objeto-inteligente-vectorial19

Lemans est un système innovateur d’équipement pour angle.

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Utile et pratique pour garder les ustensiles de cuisine comme poêles et casseroles.

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AMBIA

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 10
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFocalLength (float): 75.0933
cameraFov (float): 26.6226
cameraNearClip (float): 482.09
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 580
cameraTransform (m44f): [{-1, 0, -0, -358.924}, {0, 4.39162e-005, 1, -446.263}, {0, 1, -4.39162e-005, 610.545}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 8499, 3569]
displayWindow (box2i): [0, 0, 8499, 3569]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)

Une solution flexible d’organisation interne pour tiroirs et casseroliers offrant de multiples possibilités d’application et d’élégants design minimalistes.

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 10
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFocalLength (float): 75.0933
cameraFov (float): 26.6226
cameraNearClip (float): 482.09
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 580
cameraTransform (m44f): [{-1, 0, -0, -358.924}, {0, 4.39162e-005, 1, -446.263}, {0, 1, -4.39162e-005, 610.545}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 8499, 3569]
displayWindow (box2i): [0, 0, 8499, 3569]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)

Utile et pratique pour garder les ustensiles de cuisine comme poêles et casseroles.

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 10
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFocalLength (float): 75.0933
cameraFov (float): 26.6226
cameraNearClip (float): 482.09
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 580
cameraTransform (m44f): [{-1, 0, -0, -358.924}, {0, 4.39162e-005, 1, -446.263}, {0, 1, -4.39162e-005, 610.545}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 8499, 3569]
displayWindow (box2i): [0, 0, 8499, 3569]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)

DELUXE

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Deluxe est un système de tiroirs et casseroliers de qualité prouvée.

OBCocinas